UI/UX Designer (Sample)
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This is not a real position, please do not apply.
We’re looking for a creative, user-focused junior designer
We’re looking for a junior designer with an eye for detail and a passion for creating software that looks great and is easy to use. You should have experience producing wireframes and high-fidelity, interactive mockups. Coding chops aren’t required for this role, but an interest in learning how to build your design in code is a plus.
Detail oriented Most of your work will be creating production-ready, high-fidelity prototypes that will serve as the blueprint for our developers to implement. You should have a sharp eye for details in your design and pay attention to things like consistent typography, spacing and use of color.
User focusedYou will be working with clients to create products that solve real problems for their users. You should always be thinking about the people using the software you design and make thoughtful considerations for things like error messages, empty states, and edge cases.
Eye for aestheticsWe create software that solves problems and looks great doing it (nobody wants to use ugly software!). You should be a creative visual designer with an understanding of how aesthetics impact user experience and perception.
Accepting of feedback We believe sharing and getting feedback on designs early and often produces the best work. You should seek out feedback on your ideas as a way to push your work to the best it can be.
You’ll be working with clients and our lead designer, Austin, to take ideas through a full design process that includes wireframes and high-fidelity, interactive prototypes. This will be a mix of new products and new features for existing products. Your work will likely focus more on taking a design from wireframes to high-fidelity prototype. We primarily use Figma for wireframing and prototyping, but make sure to use the best tool for the job.
This role will be joining our lead designer as our first addition to the design team. This means you’ll have a lot room from growth and influence as we continue growing the design team.
Your full responsibilities will include:
- Producing wireframes and high-fidelity, interactive prototypes for new products and features (we currently use Figma for designing and collaborating)
- Working with other Kritters to ideate and explore design directions for new products
- Writing microcopy for your designs
- Participating in design critiques with the Krit team and with clients
- Working with developers to help them understand and implement your designs
- Learning to code your designs in HTML and CSS
At Krit, you won’t be responsible for:
- Branding and creative direction
- Project management
You’ll be a human, not a numberWhile we’re not perfect, we are super passionate about creating a great place to work. We’re striving to build a culture that’s respectful, kind, supportive, and challenging. You won’t just be a number here—you’ll have a measurable impact on the direction of the business.
You’ll be a part of an inclusive, transparent companyOne of our goals is to build a more diverse company. To us, this means diversity of race, gender, sexual orientation, religion, ethnicity, and national origin. We strongly believe in building an inclusive workplace where everyone feels safe and invited. We are also a fully transparent company. We share our finances, salaries, pipeline, and more.
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